A five-year mapping project documents hundreds of agroecological initiatives across Europe — from farming practices to living labs — showing how food system transformation happens through distributed experimentation rather than top-down policy.
The author of Regeneration and founder of Project Drawdown reflects on what regenerative agriculture actually means — not as branding exercise, but as practice that must be felt, verified, and embodied through direct relationship with land and living systems.
In Ukraine's Danube Delta, six years of restoration has reconnected 18,000 hectares of floodplain to the river — a reminder that ecological governance means reshaping flows, not just protecting boundaries, even under the strain of invasion.
François Taddei frames hope not as sentiment but as educational architecture — a necessary foundation for governance systems that must adapt to planetary-scale challenges while remaining rooted in human capacity for learning.
Belgian-Welsh farmer Ann Owen argues that regenerative agriculture serves corporate interests while agroecology builds practitioner power. The distinction matters: one treats farming as optimization, the other as transformative practice rooted in social and ecological balance.
The Learning Planet Institute launches a new academy designed to move beyond traditional credentials toward co-constructed learning pathways that address climate urgency and ecological anxiety — a pedagogical experiment in governance education.
UK-based research foundation pioneering scientific research into psychedelics and consciousness, while advocating evidence-based drug policy reform globally.
Immersive theatre experience in Stockholm disguised as a transcendence clinic. Visitors surrender phones, don robes, and undergo a multi-step experiential journey blending salon aesthetics with mythological narrative. Founded by the character Hades.
50+ year old futures research institute running experiential futures training, foresight research, and large-scale public forecasting exercises combining gameplay with futures thinking.
International community hub for megagame design and play, connecting designers and organisers of large-scale multi-player simulation games that blend strategy, diplomacy, and governance.
Italian design studio creating immersive LARP experiences explicitly for social change, running large-scale educational and political LARPs across Europe.
Research and design practice developing methodologies for creating contemporary secular rituals, providing toolkits and frameworks for bringing meaning into experience and service design.
Award-winning speculative design studio creating immersive installations and experiential futures that make abstract challenges like climate change tangible through embodied experience.
New York-based community organisation using Augusto Boal's Theatre of the Oppressed methods for civic engagement, running participatory theatre workshops that explore governance and social justice through embodied performance.
Organisation continuing Buckminster Fuller's World Game vision, running collaborative planetary resource simulation workshops that challenge participants to 'make the world work for 100% of humanity'.